Category: Screens
Posted by: cataboligne
detail: an html/ javascript engine version with some updates and new features

dev screen 1 - treasure room

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Holy Temple

Category: Screens
Posted by: cataboligne
Holy Temple

minecraft style!

Si6il

Category: Screens
Posted by: cataboligne
SI6IL

si6il screen

From one of the prolific level designers of our game age - John Romero

just started playing, what I see looks kick ass
Category: Screens
Posted by: cataboligne
an interesting and dynamic cave

Reminds me of Indiana Jones, the first scene in Raiders.

I'm running all kinds of mods on here. I believe the resource pack is ornate in this screen.
This map has been run on at least 6 or more versions of minecraft.

On top of that, it has had at least 3 different seeds due to copying between world saves in beta 1.2.02.
So it has weirdness that I make an effort to continue. Recurrent complex is prob. my best mod for that.

Click for Zoom -->

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Category: Screens
Posted by: cataboligne
Atari FTW!

Select screen available for: Jakks Atari Classics 10 In 1

This is a pretty decent selection of atari 2600 games if you ignore
the indignation of the 2 paddle games: pong and breakout.
(In the words of AVGN: "what were they thinking?!")

I have this, the jakks activision stick, and the namco one.

A really cool piece of hardware, that if you took back in time
about 35 years would really blow someones mind.


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Category: Screens
Posted by: cataboligne
In the Zone!

A game so awesome it needs its own themesong...

The X-Arcade Tank stick was made for this game.
Though it still needs a fire button on one of the sticks.

They have a built in trackball now. When I got mine there wasnt.
Still, I'm making my own with an atari missile command trackball.
And that thing is the size of a cannonball!

"Read more" for more views.



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Amiga CDTV

Category: Screens
Posted by: cataboligne
Amiga!

Sadly, this is the exact state of my CDTV.

That guru number has something to do with video problems iirc.


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Category: Screens
Posted by: cataboligne
High scores

My high score set circa 87 - 92.

Garrison was a very decent gauntlet clone on the Amiga computer / game platform.

More images after the "read" jump.



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Category: Screens
Posted by: cataboligne
C64c

C64-c - the upgrade.

This unit has a more amiga 500 appearance, and the keyboard types nicer than the original brown box.
Commodores last bit of marketing wizardry for the aging C64.

Another upgrade - the 1571 floppy unit. It fixed many 1541 problems and has a slight speed increase.
The wise will note it still had a bug or two.

38911 bytes free never looked so good as on this 38" monitor!

-Cat
Category: Screens
Posted by: cataboligne
Temple of Apshai - C64

The c64 version - running on a c128, just for kicks.

Temple of Apshai is an old school micro rpg that ran on 8 bit machines.
These were graphic enhanced adventures with rpg elements.
You move your avatar on screen through a dungeon and look for monsters to fight and treasure to collect.

The trilogy is a followup that combines 3 different adventures.
You create a limited character, select basic equipment and head straight into the dungeon.
In this case a temple dedicated to the Egyptian insect god - Apshai.

I spent many an hour exploring the dungeons and even created a strategy guide with maps and treasure lists.

-Cat
Category: Screens
Posted by: cataboligne
Vanguard

2600: Vanguard

The venerable and much loved Atari VCS - codenamed 2600.
It has many arcade ports, some which leave much to be desired.

This is Vanguard - a classic for which the 2600 does justice.
Not an exact copy, but very good for a 2600 rendition.

Special - "frying" the game produced a version wherein you got 6 lives!
And perhaps some interesting and perhaps impossible play.

-Cat
Category: Screens
Posted by: cataboligne
designs

For a long while I've wanted my own gauntlet machine.
Since I first played it in 1986 most likely.

First to just be able to play it again.
But lately as part of a mame / arcade cabinet system so I could play many games in a more authentic idiom.

I've missed a couple chances to get one and now they seem to be getting rare.
Despite a crash in the arcade sales / rental market, prices on specific machines seem to be headed upwards.
Which makes zero sense.

So, I am considering building a cabinet and tricking it out for mame.
I like design number 4.

me

Looking sharp

Category: Screens
Posted by: cataboligne
Gauntlet!

Some things are just plain awesome.
Like gauntlet on this 38" monitor.


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Category: Screens
Posted by: cataboligne
3d 8 ray star

3D vision of the 8 ray star of Chaos

Game covers

Category: Screens
Posted by: cataboligne
Just some cool game covers I had from back in the day.

Archons

Cat
Category: Screens
Posted by: cataboligne
3D 8 ray star mk I

The initial 3D 8 ray star concept

-Cat
Category: Screens
Posted by: cataboligne
Lava!

This may very well be the first minecraft lava pool I discovered.

me

Quake Volcano

Category: Screens
Posted by: cataboligne
Volcano!

Early concept of the first eruptible quake volcano

-Cat
Category: Screens
Posted by: cataboligne
What?

Game: Gauntlet (1985)

A very odd level that I have stored in a repeatable save state.

How did this happen?

I was doing a deep run through a lot of levels and using save states to document it.
Doing some high score research.

One level I did a save, exited and something strange happened. The game might have crashed and rebooted.

When I loaded the save state and hit the exit I ended up on the level you see.

This is similar to a gauntlet map, however, I have no idea how the corruption occured.
The maps are stored in rom. Though this is running on the mame32 emulator.

I preserved this save state and it runs the same way every time.

I've explored this level - it is very odd indeed. There are open places
you cannot walk. And some screen edges you can go beyond.

And yes, my highest score is slightly above the 8 million shown here.
I have yet to return to the project.

-Cat *