06.21:
dev: Gauntlet Sanctuary
06.05:
Holy Temple

minecraft style!
06.02:
Si6il
SI6IL

From one of the prolific level designers of our game age - John Romero
just started playing, what I see looks kick ass

From one of the prolific level designers of our game age - John Romero
just started playing, what I see looks kick ass
09.17:
Reminds me of...

Reminds me of Indiana Jones, the first scene in Raiders.
I'm running all kinds of mods on here. I believe the resource pack is ornate in this screen.
This map has been run on at least 6 or more versions of minecraft.
On top of that, it has had at least 3 different seeds due to copying between world saves in beta 1.2.02.
So it has weirdness that I make an effort to continue. Recurrent complex is prob. my best mod for that.
Click for Zoom -->
09.23:
Atari games in a Joystick?

Select screen available for: Jakks Atari Classics 10 In 1
This is a pretty decent selection of atari 2600 games if you ignore
the indignation of the 2 paddle games: pong and breakout.
(In the words of AVGN: "what were they thinking?!")
I have this, the jakks activision stick, and the namco one.
A really cool piece of hardware, that if you took back in time
about 35 years would really blow someones mind.

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09.17:
X-Arcade Tank stick

A game so awesome it needs its own themesong...
The X-Arcade Tank stick was made for this game.
Though it still needs a fire button on one of the sticks.
They have a built in trackball now. When I got mine there wasnt.
Still, I'm making my own with an atari missile command trackball.
And that thing is the size of a cannonball!
"Read more" for more views.
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09.13:
Amiga CDTV

Sadly, this is the exact state of my CDTV.
That guru number has something to do with video problems iirc.

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09.10:
Amiga 500: Garrison

My high score set circa 87 - 92.
Garrison was a very decent gauntlet clone on the Amiga computer / game platform.
More images after the "read" jump.

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09.12:
Its full of stars

C64-c - the upgrade.
This unit has a more amiga 500 appearance, and the keyboard types nicer than the original brown box.
Commodores last bit of marketing wizardry for the aging C64.
Another upgrade - the 1571 floppy unit. It fixed many 1541 problems and has a slight speed increase.
The wise will note it still had a bug or two.
38911 bytes free never looked so good as on this 38" monitor!


The c64 version - running on a c128, just for kicks.
Temple of Apshai is an old school micro rpg that ran on 8 bit machines.
These were graphic enhanced adventures with rpg elements.
You move your avatar on screen through a dungeon and look for monsters to fight and treasure to collect.
The trilogy is a followup that combines 3 different adventures.
You create a limited character, select basic equipment and head straight into the dungeon.
In this case a temple dedicated to the Egyptian insect god - Apshai.
I spent many an hour exploring the dungeons and even created a strategy guide with maps and treasure lists.

07.31:
Arcade ports: 2600
Vanguard

The venerable and much loved Atari VCS - codenamed 2600.
It has many arcade ports, some which leave much to be desired.
This is Vanguard - a classic for which the 2600 does justice.
Not an exact copy, but very good for a 2600 rendition.
Special - "frying" the game produced a version wherein you got 6 lives!
And perhaps some interesting and perhaps impossible play.


The venerable and much loved Atari VCS - codenamed 2600.
It has many arcade ports, some which leave much to be desired.
This is Vanguard - a classic for which the 2600 does justice.
Not an exact copy, but very good for a 2600 rendition.
Special - "frying" the game produced a version wherein you got 6 lives!
And perhaps some interesting and perhaps impossible play.

07.23:
Gauntlet machine

For a long while I've wanted my own gauntlet machine.
Since I first played it in 1986 most likely.
First to just be able to play it again.
But lately as part of a mame / arcade cabinet system so I could play many games in a more authentic idiom.
I've missed a couple chances to get one and now they seem to be getting rare.
Despite a crash in the arcade sales / rental market, prices on specific machines seem to be headed upwards.
Which makes zero sense.
So, I am considering building a cabinet and tricking it out for mame.
I like design number 4.

09.11:
Looking sharp

Some things are just plain awesome.
Like gauntlet on this 38" monitor.

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10.04:
3D concept - 2

3D vision of the 8 ray star of Chaos
09.01:
Game covers
Just some cool game covers I had from back in the day.



08.22:
3D concept - 1

The initial 3D 8 ray star concept

06.20:
Lava pool - minecraft

This may very well be the first minecraft lava pool I discovered.

07.12:
Quake Volcano

Early concept of the first eruptible quake volcano

04.11:
Gauntlet - very odd level

Game: Gauntlet (1985)
A very odd level that I have stored in a repeatable save state.
How did this happen?
I was doing a deep run through a lot of levels and using save states to document it.
Doing some high score research.
One level I did a save, exited and something strange happened. The game might have crashed and rebooted.
When I loaded the save state and hit the exit I ended up on the level you see.
This is similar to a gauntlet map, however, I have no idea how the corruption occured.
The maps are stored in rom. Though this is running on the mame32 emulator.
I preserved this save state and it runs the same way every time.
I've explored this level - it is very odd indeed. There are open places
you cannot walk. And some screen edges you can go beyond.
And yes, my highest score is slightly above the 8 million shown here.
I have yet to return to the project.
